We’ve been working with innovative Scottish artists to create four brand-new experiences that combine games, music, dance, live art and more.
Related game: Throw Things at FOUND
Part arts collective, part experimental pop band, FOUND were formed by art college buddies: Ziggy Campbell (lead vocals, guitar), Tommy Perman (bass guitar, synth) and Kev Sim (electronics, percussion). The band produce an unusual mix of garage rock, melodic pop and glitchy electronica. With Prof Simon Kirby, they also create interactive installations and experiences that question what it means to live in a digital world. Be it their BAFTA-winning social-media obsessed robot band, Cybraphon, or a sound installation that remembers everything, their creations appear to have a life of their own, and a history to match.
Picture © David Anderson
Related game: Scotch Hoppers
Brian Hartley is a Glasgow based artist whose work is a combination of visual art, photography and design. Integrating both visual art and performance he works as a designer for theatre and dance including: set and costume design, photography and graphic design for a wide variety of Scottish and international dance and theatre companies.
He creates multi disciplinary performance works through his company stillmotion, including We Dance, wee groove, a large scale participatory dance event for children under 4 and adults, with a team of musicians, and dancers, a unique interactive multi-sensory dance event, which has toured nationally and internationally.
Related game: Resonate the Labyrinth
As a composer of instrumental and digital music Pippa has been involved in performances, recordings, collaborations, installations, multimedia work and laptop improvisation in the UK and abroad. She has written music for BBC Radio 4, BBC Radio 3, Scottish Flute Ensemble, Paragon Ensemble, Aberdeen Art Gallery, Sonic Arts Network, Youth Music and COMA. She has written for numerous contemporary theatre companies including Tron Theatre, Glasgow, Traverse Theatre Company, Edinburgh, 7:84. She has also devised and facilitated many community education projects.
She completed her BMus, MA and PhD in composition at Birmingham University. She writes for Whitakers Almanac, Sunday Times and The Scotsman.
Related game: Dreadnought
spotov is a multifarious notion dealer and general nonsensemonger with an obsessive compulsion to resist entertainment’s slide into the digital realm and coax all manner of carry-on in real life. Her last Edinburgh foray, <Dislodge of the Mid-diluvian Order of the Buffaloes>, took months to construct in a former lodge building; it was an intense thirty-five minute experience for one man at a time, putting them through a series of increasingly extreme procedures to initiate them into an obscure and dilapidated gentlemen’s club.
It couldn’t have been more different from this new year challenge to devise a portable mass game for a cross-spectrum of participants and onlookers in a stunning museum atrium. Dreadnought, radio-controlled blind geometric warfare, is an embellishment of a simple children’s game.